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Author Topic: Launcher and .sims3pack issues and fixes  (Read 10817 times)
Skadi
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« on: February 12, 2010, 08:40:08 PM »

Ever since the 1.8 patch the launcher has not been working correctly. This is because EA changed some code to prevent sharing of it's SimStore content. Now stand alone custom patterns, recolours of store items and objects cloned/made from store items will also fail to install. The other issue people are having is when the launcher tells you something has been successfully installed, but isn't.

Fixes:
1. For store items downloaded directly from the store, just redownload again, it will eventually work. Alternately try the next option.

2. For store items that have been saved from your download folder/backed up/etc you can Decrapify.
Decrapify is a J.M. Pescado tool, which removes the problem [the "crap"] and allows you to put the fixed .sims3pack into your downloads folder and install as normal. To use, simply extract the decrapify.exe and drag the broken .sims3pack over it. A DOS window will flash up for  a second and then it is done. Available from MATY - here is the direct link, it's included with the Sims3Compressor Tool. This is the best option.
Quote from: J. M. Pescado
s3rc compressorizes, and can fix, crapulated Sims3Packs that will behave like they are installing, but then don't install (delete DCBackup first!), if used with the right options. This allows you to install Sims3Packs using the Launcher again, if they were damaged. If you have previously used Sims3Packs that no longer work, you need to then cleanse the damaged data out of your saved files as well, by decrapifying those, too.

3. Extract the files into .packages.
This option can take a while, and on some games really cause lag. You can use this tool to break a .sims3pack into a .package file, or see this section at MATY to find files that have already been done. The DBC file option is no longer recommended.

4. This thread at MATY has some information about using the launcher with 1.8/2.3 onwards. It's not all that simple, but it does work.
« Last Edit: February 14, 2010, 02:23:01 AM by Skadi » Logged
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<@Pescado> Okay, how does this operate?
<@Pescado> Which buttons did you press to create the thingy?
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